![How to create custom buildings using procedural objects (12 min tutorial) [1440p 60fps version linked in comments] : r/CitiesSkylines How to create custom buildings using procedural objects (12 min tutorial) [1440p 60fps version linked in comments] : r/CitiesSkylines](https://external-preview.redd.it/SDJmZ7uolmqgvm-iauTnEpyAIdJAX57qegor4B7GtkA.png?format=pjpg&auto=webp&s=6ebd06927f37a2615f127a384dce82db5d0106bd)
How to create custom buildings using procedural objects (12 min tutorial) [1440p 60fps version linked in comments] : r/CitiesSkylines
![Hi ! I'm having trouble with the procedural object mod : It makes some objects disapear when converted : r/CitiesSkylines Hi ! I'm having trouble with the procedural object mod : It makes some objects disapear when converted : r/CitiesSkylines](https://preview.redd.it/hi-im-having-trouble-with-the-procedural-object-mod-it-v0-vk2emlohl1kb1.png?width=1920&format=png&auto=webp&s=09e0451d2d7cede9204a2d34a860f0fd57f1ae24)
Hi ! I'm having trouble with the procedural object mod : It makes some objects disapear when converted : r/CitiesSkylines
Cities: Skylines (Steam) - The error massage " Object reference not set to an instance of an object " keeps popping up when my city running | Paradox Interactive Forums
![Seattle, Washington, USA (Update 19: Seattle Municipal Tower) - Page 7 - Cities: Skylines City Journals - Simtropolis Seattle, Washington, USA (Update 19: Seattle Municipal Tower) - Page 7 - Cities: Skylines City Journals - Simtropolis](https://i.imgur.com/k7aiyPm.png)
Seattle, Washington, USA (Update 19: Seattle Municipal Tower) - Page 7 - Cities: Skylines City Journals - Simtropolis
![Elektrix on X: "My newest mod is live! Use this mod to create prop versions of trees and vehicles. They can be raised with Prop Snapping, and PO'd with Procedural Objects! https://t.co/AEoTkhflqG @ Elektrix on X: "My newest mod is live! Use this mod to create prop versions of trees and vehicles. They can be raised with Prop Snapping, and PO'd with Procedural Objects! https://t.co/AEoTkhflqG @](https://pbs.twimg.com/media/ET4YV9NWsAAPssu.png)
Elektrix on X: "My newest mod is live! Use this mod to create prop versions of trees and vehicles. They can be raised with Prop Snapping, and PO'd with Procedural Objects! https://t.co/AEoTkhflqG @
![Simon Royer on X: "PROCEDURAL OBJECTS UPDATE 1.7.4 IS OUT ! ○ Full changelog on the wiki : https://t.co/CFaxhRw6YT ○ Download the mod now : https://t.co/iZPe1XqmlK Enjoy ! #FrenchCityDesigners #CitiesSkylines https://t.co/YjpgbGBdjs" / Simon Royer on X: "PROCEDURAL OBJECTS UPDATE 1.7.4 IS OUT ! ○ Full changelog on the wiki : https://t.co/CFaxhRw6YT ○ Download the mod now : https://t.co/iZPe1XqmlK Enjoy ! #FrenchCityDesigners #CitiesSkylines https://t.co/YjpgbGBdjs" /](https://pbs.twimg.com/media/FCQxRBgXsAQdY6W.jpg)